Why Do People Cheat In Online Games

Most people cannot play online games with any degree of success. They cheat to make themselves feel like they are better then everyone else. They cheat due to low self esteem. They cheat because their kids play better at the age of 4 then they do. They cheat because they don't have time to learn how to play the game because they, 'Have a Life'.

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Chances are, at some point or another you’ve run afoul of someone cheating in a FPS game. You can be having a great game, whether that’s finding the perfect loot for your loadout in Fortnite or having your strategy come together just right in Overwatch. Then, your game gets derailed as a player with superhuman abilities annihilates your team. It is frustrating, and often it’s down to people cheating in FPS games. Cheating is a problem in most online games, although the scale of the problem can vary. So why exactly do players do this?

The easy answer would be to win. Nobody likes to lose, but most players don’t choose to go to extreme lengths to win. They’ll take a look at some guides, maybe in some games try to fix their settings, or look at how the best players of a game like CS: GO perform themselves for tips. Others though, type ‘X game cheats’ into Google and proceed to pay a little bit for access to an aimbot.

You cheated not only the game, but yourself.

You didn't grow.
You didn't improve.
You took a shortcut and gained nothing.

You experienced a hollow victory.
Nothing was risked and nothing was gained.

It's sad that you don't know the difference. https://t.co/upkhLSNQNO

— Fetusberry 「XXXVI™」Crunch (@Fetusberry) April 6, 2019

Taking a slight advantage in a single-player game that affects no one gets this type of reaction of players. So what about those who cheat in a way that ruins everyone’s fun? From the outside, it seems pointless. Letting a program rack up kills for you isn’t fun like playing the game yourself is. Any achievement is hollow. So….

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Why Do People Cheat in FPS Games?

When you’re trying to figure out why players cheat in FPS games, you have two things to consider.

The first is the simple reason why they cheat. This is the rationale that they’ll give when questioned on it and what they use mainly as an excuse. Beyond that, the psychology that drives players to cheating in FPS can tell us a lot more than players might consciously be able to express. However, on the surface level, why do players start to cheat?

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Why Do People Play Games

It Can be Fun

Why Do People Cheat In Online Games To Play

The simple explanation is for fun. Cheats have always been fun, especially if they involve giving every character a giant head. These harmless cheats aren’t what we’re talking about here though. Cheating to get a bit of enjoyment out of a single-player experience is fine, cheating against other players can actively ruin the experience of a lot of other people. So where’s the fun in that?

That fun might come from winning matches in games where the cheater is not at all skilled. It is fun to win and can be fun to know that you’ve won even if you haven’t actually earnt it. When cheaters have explained themselves though, there have been a few other explanations.

Leveling the Playing Field and Trolling

Trolling is a common excuse. Just doing it for the fun of annoying people. This is irritating behavior wherever you find it online. With cheating in FPS games though, trolling is going to come from spite or cynicism. Either they’re trolling to actively annoy the community of a game, or trolling because they’ve been beaten by cheaters too often themselves. Being beaten too many times by someone cheating in a FPS game might be enough to convince players to try out cheating software themselves.

Whether it is to win the game or just out of an empty feeling that the game is unwinnable anyway, cheating essentially lets the player put their own fun over the fun of everyone else who owns the game. So what leads to that disconnect? Why the lack of guilt in taking pleasure in other’s misfortune?

Photo by Alex Haney

The Psychology of Cheating in FPS Games

Since most people who use cheats in FPS games give a variety of different reasons, it is helpful to look at the psychology that actually pushes players to use cheats. When looking at this, studies have found that people see cheating in two ways. There is small bending of the rules that most people do fairly often and don’t feel too bad about.

This can escalate into larger cheating, in any area of life, which the vast majority of the population recognizes as completely unfair. However, the first type of cheating can make it easier to progress into the second. This is where serial cheating in FPS comes from. They broke the rules in a small way out of curiosity or frustration once, but it then became a regular thing.

Once a player has tried cheating once, doing so again can become a risk/reward thing. If they had a lot of fun cheating for the reasons above and faced no consequences, they’re more likely to do it again. Without any risk to punish cheaters, this can progress into cheating in FPS games whenever they play.

On top of this basic understanding of why people cheat, you have to consider the anonymity of people online. People have shown a greater tendency for bad behavior when they’re going to be anonymous. Online games provide a space to cheat with anonymity, it’s also part of the reason behind so many toxic players. The anonymity lowers the risk of something bad happening for cheating.

All this can make a player who cheats at a game once from frustration at other cheaters or boredom much more likely to continue to cheat in FPS games long term. So what’s the remedy here?

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What Can Be Done About Cheating a FPS Game?

Anonymous online players will, one way or another, try out cheating eventually. If a game is a success, then a large enough player base is going to guarantee that someone tries to cheat. So what can be done to stop cheating in FPS games? There is the option of trying to avoid cheating from being physically possible or trying to address the risk-reward factor.

Trying to prevent cheats being possible isn’t really a permanent solution. The culture of modding games, mainly single-player, has made players quite skilled at producing these mods. They will eventually be distributed. While developers should actively peruse those sharing cheating tools online, it would be a difficult game of whack-a-mole to get them all. Games that work on ways to detect players using cheats and punish have a lot more success in rectifying the reasons why people cheat.

Can Cheating in FPS Games Be Stomped Out?

Banning players permanently from playing the game when they cheat puts a big risk on the behavior. It becomes less likely that a player is going to break those rules in the future, with a higher risk to the behavior than a reward. Removing the anonymity of players who cheat can also have a positive effect. It takes away that sense of untouchability with etiquette online that drives many people to behavior like cheating, which they otherwise wouldn’t do.

This isn’t going to stop cheating in FPS games forever. Some players will still see the fun of cheating as a greater reward than a ban from a game they might not have much interest in. Hard bans can punish players for cheating, but a small number of cheaters will likely continue to do so until they get banned. It might not be possible to eliminate cheating in FPS games overall. However, the right punishments and measures can help to cut it down to a manageable size. A game’s community that feels under siege by cheating just encourages more cheating. Whereas a game that actively punishes and peruses cheaters are going to have a more manageable problem.

If we look at the risk factor, pillorying cheaters publicly can be a very cruel bot effective way. We do know how the “mob” punishes people in the online world, if the same is done to cheaters self-censorship will kick in and people will be afraid to cheat because of the consequence.

Read next: The never-ending fight in tackling players’ toxic behavior

There’s cheating in chess?

What a silly question. Of course there is, and the transgressions are many and varied. But when I came to the game as a callow youth, I didn't pay much attention to it. Naturally, I knew certain practices were illegal or wrong, and some players were unethical or 'too competitive,' but I tended to dismiss it all as anomalous and inconsequential.

That was then. Now I know the score. And it seems to be getting more lopsided in favor of the bad guys. Armed with microcomputers, nano-cameras, neurotransmitters, biomechanical sensors, and who knows what, cheaters these days can steal points with an arsenal of stealth and efficacy.

In olden times, cheating wasn’t so high-tech. Yet even back then, disguised or blatant, it still was a serious problem.

Pandora’s Box was opened for me in my early teens. Playing in Washington, D.C., I was facing a young expert. I didn’t know anything about him, but I had a bad feeling. He refused to shake hands and wore a supercilious grin from the start.

Head to the middlegame. In a complicated position, I found what I thought was a “winning” sac and played it. My opponent, looking quizzical, though unfazed, wrote the move down and thought for five minutes. Then, just like that, he got up and disappeared.

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That surprised me. True, there was plenty of time on the clock, the time control being 50 moves in two hours. But the position was intricate, and my last move needed careful analysis.

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I thought maybe he had to go to the bathroom. So, sitting alone at the board, with my opponent’s clock ticking away, I began to reconsider the move I had just played. Gradually, I came to a realization. The sacrifice was losing, but he had to find the right move. Maybe my opponent would miss the refutation once he came back to the table.

But where was he? Was he still in the bathroom? Was he sick or something? Did he simply leave? Pondering those perplexing questions, and my miserable position, things suddenly crystallized.

Some 60 minutes after my adversary left the board, he magically reappeared, replete with swagger. Not bothering to sit down, he immediately played the unlikely crusher. Still standing, he recorded the move, and with a satisfied smirk, again walked away from the table. I resigned a few minutes later to a player-less score sheet.

Online

Obviously, my opprobrious opponent had analyzed the position while away, possibly in his hotel room, and maybe with the aid of someone else. What’s more, he had the audacity to show me there wasn’t much I could do about it.

Is there cheating in chess? Duh!

Okay, enough of me. Now it’s time for you. I’d like to know what you, our veteran and perceptive audience, thinks about it all.

Do you think there’s a lot of cheating in chess? Or does the issue get more attention than it warrants?

Have you ever experienced cheating? If so, what kinds of cheating have you encountered or witnessed? What about times you thought there was cheating but couldn’t prove it? And are certain actions really forms of cheating that aren’t typically described as such?

What’s more, what should be done with cheaters once they’re caught? (Let's not get carried away here.)

Then there are questions about proclivities. Are certain types of players more likely to cheat? Club players? Park players? Online players? Robots?

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How about children? It’s dreadful when some deliberately make illegal moves, or violate this and that. Even though kids will be kids, all wrongful conduct should be addressed. Yet do you feel there are many parents and coaches who wink at such egregious behavior? Or collude and encourage it?

And why do chess players cheat in the first place? Does it have to do with money, fear of losing, status, ratings, or what?

I have my own thoughts on the topic, but I'm curious what our well-informed readership thinks.

So I await what you have to say. Cheating in chess: What do you think about it? (And please try to keep your responses clean.)

Let me know your thoughts in the comments section.

Is Chess Art?